![]() Lastly, we opted for Fully Loaded in the kit category, making you start with maximum reserve ammo. When it comes down to proficiency, Sleight of Hand will help you with +1 to reload quickness. ![]() It comes with the cost of -1 to accuracy, but considering how much focus we've put into said stat in the build, it's balanced out. Then, Lengthened makes for a great ammo type as it adds +3 to bullet velocity, complimenting the muzzle.Īs for the rear grip, we'll be gaining +1 to ADS speed, sprint to fire speed and hip fire recoil recovery thanks to the Fabric Grip. It sounds bad, but don't worry, this is all balanced out. This will grant you 45 rounds with -1 penalties to ADS speed, reload quickness and movement speed. It adds +2 to recoil control and +1 hip fire accuracy, while only decreasing -1 of ADS speed.įor the magazine, we recommend equipping the 6.5mm Sakura 45 Round Mags. The Carver Foregrip attachment makes for a great choice in terms of the underbarrel. Hip fire accuracy is hit by -1, alongside a -1 decrease for accuracy and recoil during sustained fire, but it's worth the inclusion. This adds +2 to initial accuracy and recoil, and +1 to both ADS speed and recoil recovery. In the stock slot, we went for Empress Broadsword. The optic is up for preference - we've found the Slate Reflector to be a well rounded option for this assault rifle, but again, up to you! Hip fire accuracy is hit as a result, but just slightly. It will grant -1 to ADS speed, but we'll balance this out in the overall build.Īs for the barrel, we opted for the Anastasia Sniper, which increases bullet velocity and range as well as accuracy. You'll want to equip the MX Silencer, which adds +1 accuracy as well as sound suppression. Kit: Fully Loaded (Unlocks at level 42).Proficiency: Sleight of Hand (Unlocks at level 32).Rear Grip: Fabric Grip (Unlocks at level 27).Ammo Type: Lengthened (Unlocks at level 62).Magazine: 6.5mm Sakura 45 Round Mags (Unlocks at level 13).Underbarrel: Carver Foregrip (Unlocks at level 21).Stock: Empress Broadsword (Unlocks at level 4).Optic: Slate Reflector (Unlocks at level 8).Barrel: Anastasia Sniper (Unlocks at level 50).Muzzle: MX Silencer (Unlocks at level 6).Best Vanguard, Warzone Automaton loadout and attachmentsīelow are our recommendations for an optimal Automaton loadout, as well as the corresponding levels for each: It will likely take you less than two hours to get to Player Level 8, so you will breeze through it. In order to unlock the Automaton in Warzone and Vanguard, you have to reach Player Level 8, which can be done almost without effort.įor this, we recommend any multiplayer mode, really - from Team Deathmatch playlists to Zombies, it's up to you. The task to get your hands on the Automaton is super easy as it doesn't involve any challenges nor a long time of gaining levels. Warzone Pacific launch trailer How to unlock the Automaton in Warzone and Call of Duty: Vanguard Best Vanguard, Warzone Automaton class setup, perks and equipment.Best Vanguard, Warzone Automaton loadout and attachments. ![]() How to unlock the Automaton in Warzone and Call of Duty: Vanguard.This page will cover how to unlock the Automaton in the quickest way possible, and the best Automaton loadout and Automaton class recommendations to enhance its capabilities even further. This option has a daunting fire rate even without attachments, and it only gets better with the right loadout. The Automaton is an assault rifle that debuted in Call of Duty: Vanguard's release lineup, and it's quite the option if you're looking for a reliable AR in Warzone.Īssault rifles are as popular as ever, positioning themselves amongst Vanguard best weapons from the get-go. Remember, this is a gun that excels in capture objectives, so allow yourself to hunker down somewhere safe and mow down anybody who walks into your sightline.Build the perfect Warzone Automaton loadout with our class set up recommendation. Focus on recoil control to really make it a beam of gunfire, with the Stippled Grip or Krausnick S91 Padded stock, or any number of the various muzzle attachments that help in this regard. LMGs aren't run-and-gun weapons, so build yours for defensive fighting: aka, staying in place and spraying ammo from behind cover, usually while mounted on something. Combine that with a 125 round starting magazine and it's a real standout in its class, provided you use it right. ![]() It's a gun with punch, but one that's a little easier to wrangle in a confrontation. The MG42 is the easiest gun of its type to control (though that's by the standards of LMGs, which means it still jumps about like a salmon, only slightly less so), which is surprising considering its high fire rate. This behemoth of a gun is probably as good as LMGs get in Vanguard right now, despite being a starting weapon. ![]()
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